Summary
In this chapter you learned quite a few ways (patterns) for implementing inheritance and the following table summarizes them. The different types can roughly be divided into:
- Patterns that work with constructors
- Patterns that work with objects
You can also classify the patterns based on whether they:
- Use the prototype
- Copy properties
- Do both (copy properties of the prototype)
# |
Name |
Example |
Classification |
Notes |
---|---|---|---|---|
1 |
Prototype chaining (pseudo-classical) |
Child.prototype = new Parent(); |
|
|
2 |
Inherit only the prototype |
Child.prototype = Parent.prototype; ... |
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