Contents
CHAPTER 1: Getting Started with Nuke
Components of the Graphic User Interface
CHAPTER 2: Touring the Interface with a Basic Composite
Creating a Simple Process Tree
Inserting and Manipulating Nodes in the Tree
Delving Deeper into the Merge Node
Creating Animation with Keyframes
CHAPTER 3: Compositing CGI with Bigger Node Trees
Using the Bounding Box to Speed Up Processing
Linking Properties with Expressions
Slapping Things Together: Foreground over Background
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