Index
Numbers
2D compositing, inside 3D scenes, 326–333
2D data, transforming 3D data into, 268–277
2D movements, 143
2D tracking, 136. See also tracking
2D view, switching to, 270
2K, working in, 238
3D applications, scale and rotation in, 265
3D data, transforming into 2D data, 268–277
3D render, bringing in, 63
3D scenes. See also Photoshop layers
2D compositing inside, 326–333
camera element, 258
changing View Selection, 260
compositing screen into, 334–335
creating cubes, 265–268
geometry element, 258
Grid node, 330–332
importing cameras, 263–265
Scene node, 258
setting up, 259–260
3D setup, 258–260
3D Studio Max, using for camera projection, 309
3D toolbox, described, 8
3D tracking, applying, 283
3D view, accessing, ...
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