Book description
For many visual effects artists who are just starting out or are
moving from After Effects, Shake, Fusion, or another compositing
tool, they are learning that Nuke is quickly becoming the feature
film compositing industry standard. While there are several online
turorials and courses available, there is currently no book on the
market for those who need to know all the ins and outs of the
software. Until now.
Nuke 101 covers everything readers need to know to begin using the
compositor for their projects. It includes step-by-step lessons on
basic and advanced compositing, color correction, Roto Paint,
keying, tracking, as well as more advanced topics such as using CGI
and the 3D engine.
The projects used throughout the book are based on real-world
examples of professional production work and offer hard-worn advice
from the pros who work in the trenches on high-end compositing
work. After reading the techniques and following along in the
projects, readers will have a solid foundation for working in Nuke
and be able to join the ranks of its many fans and adopters.
Table of contents
- Title Page
- Copyright Page
- Contents
- Introduction
- Chapter 1. Getting Started with Nuke
- Chapter 2. Touring the Interface with a Basic Composite
- Chapter 3. Compositing CGI with Bigger Node Trees
- Chapter 4. Color Correction
- Chapter 5. 2D Tracking
- Chapter 6. RotoPaint
- Chapter 7. Keying
- Chapter 8. Compositing Hi-Res Stereo Images
- Chapter 9. The Nuke 3D Engine
- Chapter 10. Camera Tracking
- Chapter 11. Camera Projection
- Chapter 12. Customizing Nuke with Gizmos
- Appendix I. Customizing Nuke with Python
- Index
- Media
Product information
- Title: Nuke 101: Professional Compositing and Visual Effects
- Author(s):
- Release date: April 2011
- Publisher(s): Peachpit Press
- ISBN: None
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