5

STROKE-BASED ILLUSTRATIONS

Having seen in the last chapters how images can be manipulated on the level of pixels, how lines and strokes as basic building blocks for non-photorealistic imagery can be created, and how artistic techniques can be simulated, we now turn our attention to the question of how individual strokes and lines can be combined to build interesting images. In a certain way, this continues the simulation approaches described in Chapter 4 since the results obtained here may also resemble handcrafted renditions. The style of the images is thereby determined by the kinds of strokes that are used. It ranges from paintings, where paintbrush marks are distributed over an image, to pen-and-ink renditions, where lines are the basic ...

Get Non-Photorealistic Computer Graphics now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.