The Node program we made in the last section exposed a flaw in our client code; namely, that it doesn’t buffer its inputs. Any message that arrives as multiple data events will crash it.
So really the client program has two jobs to do. One is to buffer incoming data into messages. The other is to handle each message when it arrives.
Rather than cramming both of these jobs into one Node program, the right thing to do is to turn at least one of them into a Node module. We’ll create a module that handles the input-buffering piece so that the main program can reliably get full messages. Along the way, we’ll need to talk about custom modules and extending core classes in Node.
To relieve ...