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NGUI for Unity by Charles Bernardoff

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Localization system

Now that we have a complete UI, let's configure the localization system and add a pop-up list to change our UI's language.

Localization files

All our localized text strings must be contained in a .txt file for each language. For the purpose of this book, we will have English and French, and we will need the English.txt file and the French.txt file.

Let's create them right now in the following manner:

  1. Access your project's Assets folder with your file explorer and create a new folder named Localization.
  2. Inside this new folder, create a new text document named English.txt.
  3. Duplicate this new English.txt file and rename it as French.txt.
  4. Open them both in your favorite IDE or text editor.

Ok, now our localization files are ready to be ...

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