You are previewing Network Warrior, 2nd Edition.

Network Warrior, 2nd Edition

Cover of Network Warrior, 2nd Edition by Gary A. Donahue Published by O'Reilly Media, Inc.
  1. Network Warrior
    1. Preface
      1. Who Should Read This Book
      2. Conventions Used in This Book
      3. Using Code Examples
      4. We’d Like to Hear from You
      5. Safari® Books Online
      6. Acknowledgments
    2. 1. What Is a Network?
    3. 2. Hubs and Switches
      1. Hubs
      2. Switches
    4. 3. Autonegotiation
      1. What Is Autonegotiation?
      2. How Autonegotiation Works
      3. When Autonegotiation Fails
      4. Autonegotiation Best Practices
      5. Configuring Autonegotiation
    5. 4. VLANs
      1. Connecting VLANs
      2. Configuring VLANs
    6. 5. Trunking
      1. How Trunks Work
      2. Configuring Trunks
    7. 6. VLAN Trunking Protocol
      1. VTP Pruning
      2. Dangers of VTP
      3. Configuring VTP
    8. 7. Link Aggregation
      1. EtherChannel
      2. Cross-Stack EtherChannel
      3. Multichassis EtherChannel (MEC)
      4. Virtual Port Channel
    9. 8. Spanning Tree
      1. Broadcast Storms
      2. MAC Address Table Instability
      3. Preventing Loops with Spanning Tree
      4. Managing Spanning Tree
      5. Additional Spanning Tree Features
      6. Common Spanning Tree Problems
      7. Designing to Prevent Spanning Tree Problems
    10. 9. Routing and Routers
      1. Routing Tables
      2. Route Types
      3. The IP Routing Table
      4. Virtual Routing and Forwarding
    11. 10. Routing Protocols
      1. Communication Between Routers
      2. Metrics and Protocol Types
      3. Administrative Distance
      4. Specific Routing Protocols
    12. 11. Redistribution
      1. Redistributing into RIP
      2. Redistributing into EIGRP
      3. Redistributing into OSPF
      4. Mutual Redistribution
      5. Redistribution Loops
      6. Limiting Redistribution
    13. 12. Tunnels
      1. GRE Tunnels
      2. GRE Tunnels and Routing Protocols
      3. GRE and Access Lists
    14. 13. First Hop Redundancy
      1. HSRP
      2. HSRP Interface Tracking
      3. When HSRP Isn’t Enough
      4. Nexus and HSRP
      5. GLBP
    15. 14. Route Maps
      1. Building a Route Map
      2. Policy Routing Example
    16. 15. Switching Algorithms in Cisco Routers
      1. Process Switching
      2. Interrupt Context Switching
      3. Configuring and Managing Switching Paths
    17. 16. Multilayer Switches
      1. Configuring SVIs
      2. Multilayer Switch Models
    18. 17. Cisco 6500 Multilayer Switches
      1. Architecture
      2. CatOS Versus IOS
      3. Installing VSS
    19. 18. Cisco Nexus
      1. Nexus Hardware
      2. NX-OS
      3. Nexus Iconography
      4. Nexus Design Features
    20. 19. Catalyst 3750 Features
      1. Stacking
      2. Interface Ranges
      3. Macros
      4. Flex Links
      5. Storm Control
      6. Port Security
      7. SPAN
      8. Voice VLAN
      9. QoS
    21. 20. Telecom Nomenclature
      1. Telecom Glossary
    22. 21. T1
      1. Understanding T1 Duplex
      2. Types of T1
      3. Encoding
      4. Framing
      5. Performance Monitoring
      6. Alarms
      7. Troubleshooting T1s
      8. Configuring T1s
    23. 22. DS3
      1. Framing
      2. Line Coding
      3. Configuring DS3s
    24. 23. Frame Relay
      1. Ordering Frame Relay Service
      2. Frame Relay Network Design
      3. Oversubscription
      4. Local Management Interface
      5. Configuring Frame Relay
      6. Troubleshooting Frame Relay
    25. 24. MPLS
    26. 25. Access Lists
      1. Designing Access Lists
      2. ACLs in Multilayer Switches
      3. Reflexive Access Lists
    27. 26. Authentication in Cisco Devices
      1. Basic (Non-AAA) Authentication
      2. AAA Authentication
    28. 27. Basic Firewall Theory
      1. Best Practices
      2. The DMZ
      3. Alternate Designs
    29. 28. ASA Firewall Configuration
      1. Contexts
      2. Interfaces and Security Levels
      3. Names
      4. Object Groups
      5. Inspects
      6. Managing Contexts
      7. Failover
      8. NAT
      9. Miscellaneous
      10. Troubleshooting
    30. 29. Wireless
      1. Wireless Standards
      2. Security
      3. Configuring a WAP
      4. Troubleshooting
    31. 30. VoIP
      1. How VoIP Works
      2. Small-Office VoIP Example
      3. Troubleshooting
    32. 31. Introduction to QoS
      1. Types of QoS
      2. QoS Mechanics
      3. Common QoS Misconceptions
    33. 32. Designing QoS
      1. LLQ Scenario
      2. Configuring the Routers
      3. Traffic-Shaping Scenarios
    34. 33. The Congested Network
      1. Determining Whether the Network Is Congested
      2. Resolving the Problem
    35. 34. The Converged Network
      1. Configuration
      2. Monitoring QoS
      3. Troubleshooting a Converged Network
    36. 35. Designing Networks
      1. Documentation
      2. Naming Conventions for Devices
      3. Network Designs
    37. 36. IP Design
      1. Public Versus Private IP Space
      2. VLSM
      3. CIDR
      4. Allocating IP Network Space
      5. Allocating IP Subnets
      6. IP Subnetting Made Easy
    38. 37. IPv6
      1. Addressing
      2. Simple Router Configuration
    39. 38. Network Time Protocol
      1. What Is Accurate Time?
      2. NTP Design
      3. Configuring NTP
    40. 39. Failures
      1. Human Error
      2. Multiple Component Failure
      3. Disaster Chains
      4. No Failover Testing
      5. Troubleshooting
    41. 40. GAD’s Maxims
      1. Maxim #1
      2. Maxim #2
      3. Maxim #3
    42. 41. Avoiding Frustration
      1. Why Everything Is Messed Up
      2. How to Sell Your Ideas to Management
      3. When to Upgrade and Why
      4. Why Change Control Is Your Friend
      5. How Not to Be a Computer Jerk
    43. Index
    44. About the Author
    45. Colophon
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QoS Mechanics

QoS is usually deployed by first marking packets, then policing the packets, and, finally, scheduling the packets. Marking refers to deciding what priority a packet should be and labeling it accordingly. For example, a voice RTP stream would have the highest priority. Policing refers to the actions the router takes based on how the packets are marked. For example, we might specify that any packet marked with the highest priority should be guaranteed 10 percent of the overall link’s available bandwidth. Scheduling refers to the interface actually serving the packets in the order determined by how the marked packets are policed. In other words, in the case of high-priority voice RTP packets, we will deliver them first and then deliver all other packets according to their priorities (if applicable).

All of these steps can be carried out on the same device or on separate devices. For example, Cisco IP phones can automatically set their voice RTP packets to a high priority. This means you don’t have to test for that packet type on the router. Marking on a router adds processing load, so if it can be offloaded to a device that can do it natively, that’s generally a good idea.

Priorities

Every IP packet has a field in it called the type of service (TOS) field. This eight-bit field is split up into a couple of sections that can be a little confusing. The beauty of the design is buried in its logic, so hang in there while I explain.

Two primary types of IP prioritization are used ...

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