Name

UserControl

Synopsis

You should derive your own custom container controls from this base class. It manages focus, tab, and mnemonic (shortcut) behavior for you, and provides designer integration support.


public class UserControl : ContainerControl {

// Public Constructors

   public UserControl();

// Public Instance Properties

   public override string Text{set; get; }

// overrides Control

                  // Protected Instance Properties

   protected override Size DefaultSize{get; }

// overrides Control

                  // Protected Instance Methods

   protected override void OnCreateControl();  // overrides ContainerControl

   protected virtual void OnLoad(EventArgs e);

   protected override void OnMouseDown(MouseEventArgs e);  // overrides Control

   protected override void WndProc(ref Message m);  // overrides ContainerControl

                  // Events

   public event EventHandler Load;

}

Hierarchy

System.Object System.MarshalByRefObject System.ComponentModel.Component(System.ComponentModel.IComponen, System.IDisposable) Control(IOleContro, IOleObject, IOleInPlaceObject, IOleInPlaceActiveObject, IOleWindow, IViewObject, IViewObject2, IPersist, IPersistStreamInit, IPersistPropertyBag, IPersistStorage, IQuickActivate, System.ComponentModel.ISynchronizeInvoke, IWin32Window) ScrollableControl ContainerControl(IContainerControl) UserControl

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