Name
InputLanguage
Synopsis
This class encapsulates a Culture
and a keyboard
LayoutName
, which determine how input is handled
in the current thread or process.
There are static members, which allow you to retrieve the
CurrentInputLanguage
and the
DefaultInputLanguage
, as well as a list of all the
InstalledInputLanguages
on a system.
You could use this class to provide custom input handling for
different environments, perhaps modifying the
Control.RightToLeft
status or changing the IME
(see ImeMode
).
public sealed class InputLanguage { // Public Static Properties public static InputLanguage CurrentInputLanguage{set; get; } public static InputLanguage DefaultInputLanguage{get; } public static InputLanguageCollection InstalledInputLanguages{get; } // Public Instance Properties public CultureInfo Culture{get; } public IntPtr Handle{get; } public string LayoutName{get; } // Public Static Methods public static InputLanguage FromCulture(System.Globalization.CultureInfo culture); // Public Instance Methods public override bool Equals(object value); // overrides object public override int GetHashCode(); // overrides object }
Returned By
Application.CurrentInputLanguage
,
InputLanguageChangedEventArgs.InputLanguage
,
InputLanguageChangingEventArgs.InputLanguage
,
InputLanguageCollection.this
Passed To
Application.CurrentInputLanguage
,
InputLanguageChangedEventArgs.InputLanguageChangedEventArgs()
,
InputLanguageChangingEventArgs.InputLanguageChangingEventArgs()
, InputLanguageCollection.{Contains() ...
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