Name

InputLanguage

Synopsis

This class encapsulates a Culture and a keyboard LayoutName, which determine how input is handled in the current thread or process.

There are static members, which allow you to retrieve the CurrentInputLanguage and the DefaultInputLanguage, as well as a list of all the InstalledInputLanguages on a system.

You could use this class to provide custom input handling for different environments, perhaps modifying the Control.RightToLeft status or changing the IME (see ImeMode).


public sealed class InputLanguage {

// Public Static Properties

   public static InputLanguage CurrentInputLanguage{set; get; }

   public static InputLanguage DefaultInputLanguage{get; }

   public static InputLanguageCollection InstalledInputLanguages{get; }

// Public Instance Properties

   public CultureInfo Culture{get; }

   public IntPtr Handle{get; }

   public string LayoutName{get; }

// Public Static Methods

   public static InputLanguage FromCulture(System.Globalization.CultureInfo culture);

// Public Instance Methods

   public override bool Equals(object value);  // overrides object

   public override int GetHashCode();  // overrides object

}

Returned By

Application.CurrentInputLanguage, InputLanguageChangedEventArgs.InputLanguage, InputLanguageChangingEventArgs.InputLanguage, InputLanguageCollection.this

Passed To

Application.CurrentInputLanguage, InputLanguageChangedEventArgs.InputLanguageChangedEventArgs(), InputLanguageChangingEventArgs.InputLanguageChangingEventArgs(), InputLanguageCollection.{Contains() ...

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