Name
HatchStyle
Synopsis
This enumeration specifies the various different types of hatch grid
that can be used with a HatchBrush
.
public enum HatchStyle { Horizontal = 0, Min = 0, Vertical = 1, ForwardDiagonal = 2, BackwardDiagonal = 3, Cross = 4, LargeGrid = 4, Max = 4, DiagonalCross = 5, Percent05 = 6, Percent10 = 7, Percent20 = 8, Percent25 = 9, Percent30 = 10, Percent40 = 11, Percent50 = 12, Percent60 = 13, Percent70 = 14, Percent75 = 15, Percent80 = 16, Percent90 = 17, LightDownwardDiagonal = 18, LightUpwardDiagonal = 19, DarkDownwardDiagonal = 20, DarkUpwardDiagonal = 21, WideDownwardDiagonal = 22, WideUpwardDiagonal = 23, LightVertical = 24, LightHorizontal = 25, NarrowVertical = 26, NarrowHorizontal = 27, DarkVertical = 28, DarkHorizontal = 29, DashedDownwardDiagonal = 30, DashedUpwardDiagonal = 31, DashedHorizontal = 32, DashedVertical = 33, SmallConfetti = 34, LargeConfetti = 35, ZigZag = 36, Wave = 37, DiagonalBrick = 38, HorizontalBrick = 39, Weave = 40, Plaid = 41, Divot = 42, DottedGrid = 43, DottedDiamond = 44, Shingle = 45, Trellis = 46, Sphere = 47, SmallGrid = 48, SmallCheckerBoard = 49, LargeCheckerBoard = 50, OutlinedDiamond = 51, SolidDiamond = 52 }
Hierarchy
System.Object
→ System.ValueType → System.Enum(System.IComparabl,
System.IFormattable
,
System.IConvertible)
→ HatchStyle
Returned By
HatchBrush.HatchStyle
Passed To
HatchBrush.HatchBrush()
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