Type Summary

						public abstract class WaitHandle : MarshalByRefObject,
                                  IDisposable
 {
   // Constructors
      public WaitHandle ();

   // Fields
   MS
						protected static readonly IntPtr InvalidHandle = new IntPtr (-1);
MS CF
						public const int WaitTimeout = 258;

   // Properties
   MS
						public virtual IntPtr Handle { set; get; }

   // Methods
      public virtual void Close ();
   CF
						protected virtual void Dispose (bool explicitDisposing);
      ~WaitHandle () {}
   CF
						public static bool WaitAll (WaitHandle[] waitHandles);
MS CF
						public static bool WaitAll (WaitHandle[] waitHandles,
                                 int millisecondsTimeout,
                                 bool exitContext);
MS CF
						public static bool WaitAll (WaitHandle[] waitHandles,
                                 TimeSpan timeout,
                                 bool exitContext);
   CF
						public static int WaitAny (WaitHandle[] waitHandles);
MS CF
						public static ...

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