Type Summary
public abstract class WaitHandle : MarshalByRefObject, IDisposable { // Constructors public WaitHandle (); // Fields MS protected static readonly IntPtr InvalidHandle = new IntPtr (-1); MS CF public const int WaitTimeout = 258; // Properties MS public virtual IntPtr Handle { set; get; } // Methods public virtual void Close (); CF protected virtual void Dispose (bool explicitDisposing); ~WaitHandle () {} CF public static bool WaitAll (WaitHandle[] waitHandles); MS CF public static bool WaitAll (WaitHandle[] waitHandles, int millisecondsTimeout, bool exitContext); MS CF public static bool WaitAll (WaitHandle[] waitHandles, TimeSpan timeout, bool exitContext); CF public static int WaitAny (WaitHandle[] waitHandles); MS CF public static ...
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