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Multimobile Development: Building Applications for the iPhone and Android Platforms by Matthew Baxter-Reynolds

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Chapter 4. Android: Installing the Toolset

Now that we have taken an in-depth look at how to build a device-agnostic, web-based application, we can start looking at building native applications for the devices that we'll see in this book. We're going to start with Android, and in this chapter, we'll learn about how to install the toolset.

In this chapter, I won't be calling out the URLs that I used to download the bits I used when writing, as these are likely to change over time. Refer to www.multimobiledevelopment.com/ for up-to-date links.

Why Android First?

Android has the smallest market share, at the time of writing, of the platforms we're looking at in this book; however, my opinion is that it has the most promise going forward, especially ...

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