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Multimedia Programming Using Max/MSP and TouchDesigner by Patrik Lechner

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Getting started with the Jitter matrix

So let's revise. Do you still remember what the plane count is and what dim means? It's probably a bit strange, but in Max, we talk about resolution as the dimensions of the matrix, and color channels as planes. Since a jit.matrix object is reserved memory space, we also have to tell Max what the format should be. So now, let's generate some matrices with different formats, dimensions, and plane counts to get more comfortable with the whole system, as shown in the following screenshot:

Getting started with the Jitter matrix

In the previous screenshot, you can see how we first make a matrix with 4 planes, ARGB (Alpha, Red, Green, and Blue), in the ...

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