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Multimedia Programming Using Max/MSP and TouchDesigner by Patrik Lechner

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When to use Max

If you think of our previous different representations, you might notice that the last version might be the one that could be created in the fastest fashion. It's simply faster to type the following than it is to put objects in a Max patch, hopefully in a tidy way, and connect them:

out1 = (in1+1)*0.5-0.2

If we know exactly what we want to achieve and how to achieve it, meaning we have a picture in our minds of all operations needed to accomplish a calculation, we will typically be faster in a text-programming language than in a graphical one. However, as soon as there is some doubt about how we want to do things, or what our objective really is, a graphical programming language that also doesn't need to compile each time we want ...

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