You are previewing Multimedia Data Engineering Applications and Processing.
O'Reilly logo
Multimedia Data Engineering Applications and Processing

Book Description

With a variety of media types, multimedia data engineering has emerged as a new opportunity to create techniques and tools that empower the development of the next generation of multimedia databases and information systems. Multimedia Data Engineering Applications and Processing presents different aspects of multimedia data engineering and management research. This collection of recent theories, technologies and algorithms brings together a detailed understanding of multimedia engineering and its applications. This reference source will be of essential use for researchers, scientists, professionals and software engineers in the field of multimedia.

Table of Contents

  1. Cover
  2. Title Page
  3. Copyright Page
  4. Editorial Advisory Board and List of Reviewers
    1. Associate Editors
    2. List of Reviewers
  5. Preface
  6. Section 1: Multimedia Content Analysis
    1. Chapter 1: Content-Based Keyframe Clustering Using Near Duplicate Keyframe Identification
      1. ABSTRACT
      2. INTRODUCTION
      3. RELATED WORK
      4. NDK IDENTIFICATION
      5. CONTENT-BASED CLUSTERING OF KEYFRAMES
      6. EXPERIMENTAL RESULTS
      7. CONCLUSION AND FUTURE WORK
    2. Chapter 2: Authorship Detection and Encoding for eBay Images
      1. ABSTRACT
      2. INTRODUCTION
      3. RELATED WORK
      4. EDGE-BASED CLUSTERING
      5. SUMMARIZATION METHODS
      6. CLASSIFICATION METHODS
      7. EXPERIMENTS
      8. MULTI-ACCOUNT LINKING DETECTION
      9. CONCLUSION
    3. Chapter 3: Multimodal Information Integration and Fusion for Histology Image Classification
      1. ABSTRACT
      2. 1. INTRODUCTION
      3. 2. THE PROPOSED FRAMEWORK
      4. 3. EXPERIMENTS AND RESULTS
      5. CONCLUSION
    4. Chapter 4: Default Reasoning for Forensic Visual Surveillance Based on Subjective Logic and its Comparison with L-Fuzzy Set Based Approaches
      1. ABSTRACT
      2. INTRODUCTION
      3. RELATED WORK
      4. PRELIMINARIES
      5. DEFAULT REASONING
      6. DEFAULT REASONING USING SUBJECTIVE LOGIC
      7. DEFAULT REASONING USING L-FUZZY LOGICS
      8. DEFAULT REASONING EXAMPLES IN VISUAL SURVEILLANCE
      9. DISCUSSIONS
      10. CONCLUSION
  7. Section 2: Multimedia Content Management
    1. Chapter 5: Navigating through Video Stories Using Clustering Sets
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND
      4. OUR APPROACH
      5. EXPERIMENTAL EVALUATION
      6. CONCLUSION
    2. Chapter 6: Utilizing Context Information to Enhance Content-Based Image Classification
      1. ABSTRACT
      2. 1. INTRODUCTION
      3. 2. RELATED WORK
      4. 3. THE PROPOSED FRAMEWORK
      5. 4. EXPERIMENTS AND RESULTS
      6. CONCLUSION AND FUTURE WORK
    3. Chapter 7: Hybrid Query Refinement
      1. ABSTRACT
      2. 1. INTRODUCTION
      3. 2. RELATED WORK
      4. 3. AFFINITY HYBRID TREE
      5. 4. MARKOV MODEL MEDIATOR
      6. 5. QUERY REFINEMENT IN AH-TREE
      7. 6. REFINEMENT MODEL FOR THE FEATURE SPACE
      8. 7. SIMILARITY SEARCH WITH HYBRID QUERY REFINEMENT MODEL
      9. 8. EMPIRICAL STUDY AND EVALUATION METRIC
      10. CONCLUSION AND FUTURE WORK
    4. Chapter 8: 3D Model-Based Semantic Categorization of Still Image 2D Objects
      1. ABSTRACT
      2. INTRODUCTION
      3. SHAPE-BASED 2D/3D INDEXING
      4. THE PROPOSED 2D/3D INDEXING METHODOLOGY
      5. EXPERIMENTAL EVALUATION
      6. CONCLUSIONS AND FUTURE WORK
  8. Section 3: Multimodal Content Retrieval
    1. Chapter 9: Building Multi-Modal Relational Graphs for Multimedia Retrieval
      1. ABSTRACT
      2. INTRODUCTION
      3. 2. RELATED WORK
      4. 3. SYSTEM FRAMEWORK
      5. 4. SYSTEM CONSTRUCTION
      6. 5. RELATED-TAG GRAPH APPLICATIONS
      7. 6. EVALUATION
      8. CONCLUSION
    2. Chapter 10: Client-Side Relevance Feedback Approach for Image Retrieval in Mobile Environment
      1. ABSTRACT
      2. 1. INTRODUCTION
      3. 2. CLIENT-SIDE RELEVANCE FEEDBACK TECHNIQUE
      4. 3. INTERFACE DESIGN
      5. 4. EXPERIMENTAL RESULT
      6. CONCLUSION
    3. Chapter 11: Video Segmentation and Structuring for Indexing Applications
      1. ABSTRACT
      2. INTRODUCTION
      3. SHOT BOUNDARY DETECTION
      4. KEYFRAME EXTRACTION
      5. SCENE SEGMENTATION
      6. EXPERIMENTAL RESULTS
      7. CONCLUSION AND PERSPECTIVES
    4. Chapter 12: Constructing and Utilizing Video Ontology for Accurate and Fast Retrieval
      1. ABSTRACT
      2. SHOT FILTERING USING VIDEO ONTOLOGY
      3. CONCLUSION AND FUTURE WORK
  9. Section 4: Multimedia Delivery and Applications
    1. Chapter 13: A Real-Time 3D Visualization Framework for Multimedia Data Management, Simulation, and Prediction
      1. ABSTRACT
      2. INTRODUCTION
      3. RELATED WORKS
      4. BACKGROUND OF DISEASE SURVEILLANCE
      5. SYSTEM DESIGN
      6. IMPLEMENTATION AND CASE STUDY VALIDATION
      7. FUTURE WORK
      8. CONCLUSION
    2. Chapter 14: A Cross-Layer Design for Video Streaming Over 802.11e HCCA Wireless Network
      1. ABSTRACT
      2. 1. INTRODUCTION
      3. 2. IEEE 802.11E MAC
      4. 3. RELATED WORK
      5. 4. THE PROPOSED CROSS-LAYER DESIGN
      6. 5. SIMULATION RESULTS
      7. CONCLUSION
    3. Chapter 15: A Novel Strategy for Recommending Multimedia Objects and its Application in the Cultural Heritage Domain
      1. ABSTRACT
      2. 1. INTRODUCTION
      3. 2. MOTIVATING EXAMPLES
      4. 3. RELATED WORK AND BASIC IDEA BEHIND THE PROPOSED APPROACH
      5. 4. THE RECOMMENDATION STRATEGY
      6. 5. THE SYSTEM
      7. 6. PRELIMINARY EXPERIMENTAL RESULTS
      8. CONCLUSIONS AND FUTURE WORK
  10. Compilation of References
  11. About the Contributors