Chapter 6

Mobile UX Patterns

Abstract

This chapter introduces a set of mobile patterns to assist in the creation of different mobile experiences. Each pattern uses a unique user flow, user interface elements, hardware, and gestures specific to mobile. Patterns range from using the location, using the camera, creating a launch screen, defining a detailed list and a login—all necessary patterns to creating an engaging and usable user experience. Readers will be able to use these patterns as a starting point to build and explore their own mobile user experience. As they develop this skill, they will be able to combine the individual patterns into more complex experiences.

Keywords

mobile; pattern; user experience; app; mobile web; geolocation; ...

Get Mobile User Experience now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.