Here are some brief highlights from my career of trying to get MMOs taken seriously as an object of academic study:
- Being told when proposing a topic for my PhD that no games were academically respectable except Chess and perhaps Go, and maybe Backgammon and Reversi/Othello, too.
- Being told by one of the Computing Department’s three ruling professors that I should change my research direction because games were of no more academic interest than word processors.
- When turning MUD1 commercial, having Essex University sign all its rights over to me because it didn’t want its reputation damaged by association with a game.
- Giving a seminar about a multiple-hierarchy object-oriented programming system and ...