Table of Contents
Part I Get Up and Running with XNA Game Studio on Your PC and Xbox 360
1 Introducing the XNA Framework and XNA Game Studio
The Foundation of the XNA Framework
Installing Visual C# 2008 Express
Installing the DirectX Runtime
Creating the Platformer Projects
Compiling and Running Platformer
2 XNA Game Studio and the Xbox 360
Buying the XNA Creators Club Subscription
Connecting the Xbox 360 to the PC
Creating a Test Demo for the Xbox 360
Programming for Dual Platforms
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