Chapter 18. Exploring Touch Input
Touch input management.
Simple touch input: creating a panic button.
Simple touch input: creating a set of “touch drums.”
Touch tracking.
Touch event life cycle.
Using touch to move game objects around.
Creating a shuffleboard game.
Introduction
The Windows Phone device does not provide any gamepads you can access from an XNA program, but it is fitted with a touch screen you can use to get input from a player.
In this chapter, we’ll develop some games for Windows Phone 7 that use the touch panel. We’ll start with an upgrade to the drums we created in Chapter 7, and then move on to how we can use touch to allow a player to move items around the screen.
The Windows Phone Touch Screen
All Windows Phones are fitted with capacitive ...
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