Style Guide

This section covers the basic conventions that developers should use for developing Windows 2000 applications. Some of these guidelines are flexible, meaning that they are not required for an application to be considered a Windows 2000 application, and others are required as discussed in the previous section. However, all guidelines should be followed as closely as possible to produce an application that provides the end user with a common look and feel under Windows 2000.

Windows

A user typically interacts with data objects using two different types of windows: a primary window and secondary windows. The primary window is where most of the viewing and editing takes place, whereas secondary windows allow the user to specify options ...

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