Chapter 6. Objects and Classes

IN BRIEF

This chapter will explain and demonstrate the fundamentals of object-oriented programming. You'll learn the terminology used in object-oriented programming and how that terminology and information is applied to design in a class diagram. The chapter will then progress to a discussion of the fundamentals behind classes and objects, and how they relate to each other. Finally, you will take a look at advanced object-oriented programming by using inheritance and polymorphism.

WHAT YOU NEED

RECOMMENDED SOFTWARE.NET Framework

Visual Studio .NET

C# .NET environment
RECOMMENDED HARDWARE.NET-enabled desktop client
SKILLS REQUIREDC# coding

OBJECTS AND CLASSES AT A GLANCE

Objects and Classes112  
 Class Attributes113 ...

Get Microsoft® Visual C#® .NET 2003 Unleashed now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.