References

Chapter 1

American Society for Training and Development. 2001. E-learning Glossary. Alexandria, VA: www.learningcircuits.org/glossary.html.

Andersen, David, Robert Cavalier, and Preston Covey. 1996. The Dax Cowart Case. New York: Routledge.

Bonk, C. J. 2002. Online Training in an Online World. Bloomington, IN: CourseShare.com.

Horton, William. 2000. Designing Web-Based Training. New York: John Wiley & Sons.

IDC. 2001. Worldwide Corporate e-Learning Market Forecast and Analysis, 1999–2004. Framingham, MA: IDC.

Korn, Errol R., and Anees A. Sheikh (eds.). 1994. Imagery in Sports and Physical Performance. Amityville, NY: Baywood.

Sandweiss, Jack H., and Steven L. Wolf (eds.). 1985. Biofeedback and Sports Science. New York: Plenum Press.

Werner, Tom. 2001. Getting up to Speed on E-Learning. Sunnyvale, CA: www.Brandon-Hall.com

Chapter 2

Alessi, S. M., and S. R. Trollip. 2001. Multimedia for Learning: Methods and Development. Needham Heights, MA: Allyn & Bacon.

Carlzon, J. 1987. Moments of Truth. New York: Harper & Row.

Duffy, T. M., and D. H. Jonassen. 1992. Constructivism and the Technology of Instruction: A Conversation. Hillsdale, NJ: Erlbaum.

Chapter 3

Atkins, R. C., and R. M. Schiffrin. 1971. The Control of Short-Term Memory. Scientific American, 225(2):82–90.

Gelernter, D. 1998. Machine Beauty: Elegance and the Heart of Technology. New York: Basic Books.

Johnson, J. 2000. GUI Bloopers: Don’ts and Do’s for Software Developers and Web Designers. San Francisco: Morgan Kaufmann. ...

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