A. Weisbecker, M. Burmester & A. Schmidt (Hrsg.): Mensch und Computer 2015 Workshopband, Stuttgart: Oldenbourg Wissenschaftsverlag, 2015, S. 423-429.

Playing with sound and gesture in digital audio games

Dr. Sonia Fizek1, Dr. Julie Woletz2, Jaroslaw Beksa3

Gamification Lab, Centre for Digital Cultures, Leuphana University Lüneburg1Media Uselab, Centre for Digital Cultures, Leuphana University Lüneburg2School of Computer and Mathematical Sciences, Auckland University of Technology3

Abstract

This article introduces the genre of a digital audio game and discusses selected play interaction solutions implemented in the Audio Game Hub, a prototype designed and evaluated in the years 2014 and 2015 at the Gamification Lab at Leuphana University Lüneburg. ...

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