Stefan Diewald1, Andreas Möller1, Luis Roalter1, Matthias Kranz2
1 Distributed Multimodal Information Processing Group, Technische Universität München
2Lehrstuhl für Informatik mit Schwerpunkt Eingebettete Systeme, Universität Passau
Physical prototyping is an important part in research and development of tangible user interfaces (TUIs). On the way from the idea to a working prototype, hardware prototypes usually have to be crafted repeatedly in numerous iterations. However, this can be very time- and cost-intensive when non-standard, expensive hardware components are part of the design. This brings us to think about digital prototypes that exhibit the same functionality ...