CHAPTER 8

Composition

Creating a photorealistic character utilizes every aspect of Maya. Throughout the book, you have used the tools to create individual elements of the Jack character. Each element works as an isolated asset. Bringing it all together taps Maya's true power and flexibility. This final chapter takes you through the process of assembling Jack and rendering his performance.

In this chapter you will learn to:

  • Connect motion capture data to muscles
  • Connect skin to muscle
  • Simulate skin
  • Render the character with subsurface scattering

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