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Maya 6 for Windows and Macintosh: Visual QuickStart Guide by Adrian Dimond, Danny Riddell

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Chapter 1. Maya Basics

Maya’s layered user interface is very easy to use, yet it lets you access the application’s great depth of functionality. This chapter introduces you to that interface and shows you how to set preferences, start a project, and access online help. First, though, it’s a good idea to know something about the way Maya works.

About Maya

Maya is a node-based program. A node is a visual representation of an element, such as a surface, texture, or animation curve. Every element in Maya is represented by a node or several connected nodes (Figure 1.1). The nodes themselves are made up of many attributes, which are the information that defines the node, such as an object’s position or size. You access nodes in the Outliner and Hypergraph ...

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