Copyright by Danny Kodicek, John Patrick Flynt

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Introduction

Who Is This Book For?

Math and Physics for Programmers, Second Edition, is for many different people. If you thumb through the pages, you can gain a sense of the topics covered and the presentation of the material. The discussions of mathematics, physics, biology, and other topics are meant to help you understand how such topics can assist you as a programmer who is interested in developing games. But even if your interests don’t center on games, it is hoped that you can find that when the material is presented in the context of games, it is more fun and easier to understand.

Generally, to benefit from this book, it will help a great deal if you know how to program in a language such as Java, JavaScript, Python, ActionScript, Lingo, ...

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