O'Reilly logo

Mathematics and Physics for Programmers, Second Edition by Danny Kodicek, John Patrick Flynt

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Chapter 6. Calculus

Overview

Covering the mathematics of limits, otherwise known as calculus, this chapter is the final chapter of Part I on the fundamentals of mathematics. While the demand for calculus in the programming that is dealt with in this book is limited, with respect to several of the problems concerning physics, it is necessary. Needless to say, calculus is an involved topic, and the discussion in this chapter covers only selected and essential topics that anticipate problems dealt with in subsequent chapters.

Differentiation and Integration

The two principal techniques in calculus extend the work discussed in Chapter 3, on graphs, and in ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required