Index
A
Absolutely integrable signals, 203
Absorbing state, Markov Chains, 139
Acausal systems, 188
Acceptance function, simulated annealing, 168
Actions in game theory, 281, 286
Active control system elements, 324
Addition of vectors and matrices, 110–111
Additivity property, systems, 188
Affine transforms, 281
Agents in game theory, 304
Agglomerative clustering, data mining, 102
AGV (d’Asprement-Gerard-Varet) mechanism, 314
Algebra, linear. See Linear algebra
Algorithmic Game Theory (Nisan, Roughgarden, Tardos, and Vazirani), 316
Aliasing
experimental design problem, 100
of signals due to sampling, 219–222
when coding message sources, 400
All-pairs shortest paths algorithm, 163–164
Amplitude shift keying, 178
Analog signals, 185
Analog systems, ...
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