Summary

Congratulations, you have now got to grips with one of the most important and core parts that make Unreal an Unreal Engine. It is not only because of the importance of particles to the game's final look, but also because tons of artists and developers move into Unreal Engine, just for the sake of its powerful particle workflow. It is the best place to showcase a demo of 3D content!

You went through the particles editor step by step and understood all its sections, how to use each of them, and, most importantly, what each part is responsible for.

A particle system is an asset that is made out of several (or only one) particle emitters, and you've learned how to build any type of system you want.

A particle system asset is just another asset ...

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