Harness the power of Unity 5 tools to write shaders and create stunning effects for next generation games
About This Book
Leverage the power of Unity 5 compatible shaders to create a variety of realistic surfaces
Create amazing visual effects for your Unity 5.x games by blending advanced post-processing techniques and lighting effects
Add that extra visual edge to your games by learning pro level techniques
Who This Book Is For
What You Will Learn
Build your own custom shaders to suit a variety of organic and inorganic surfaces
Create amazing visual effects using Unity 5's improved toolset
Compare the advantages of Metallic and Specular workflows in Unity's Physically Based Lighting System
Take your Unity 5 project to the next level with advanced real-time and baked lighting methods
Design powerful particle effects
Find out how shaders, materials, and scripts work together within the Unity framework
Develop high-end and optimized game visuals suitable for mobile devices and other platforms
With the inclusion of Physically Based Shading and the Standard Shader, Unity has changed the game for independent and large scale developers alike. Never before has it been so easy to create startling high quality visuals in games and other interactive projects.
This book will give you a solid understanding of the interaction of shaders, lighting and effects in Unity 5, and give you some great ideas for how you can maximize the visual impact of your own games for PC, mobile and other platforms. In the sequence of chapters you will find solutions to some of the major challenges to the creation of responsive and realistic looking games.
As you work on example scenes, you will get to know the syntax of ShaderLab and CG languages, creating simple and complex shader solutions for a variety of different surface effects. You will see how Unity’s responsive lighting solutions can be harnessed to build immersive and appealing game experiences.
Style and approach
This is the most up-to-date resource on creating amazing visual effects for your Unity 5.x games. With the perfect mix of advanced techniques and their illustrations in real-world examples, this is the most comprehensive advanced guide on Unity shaders and effects you’ll find.
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