AssetBundles and external files

If you’re using Unity Pro and want to offer dynamic content to users, allowing gamers to modify (mod) game content, add their own assets, and add-ons, as well as support your own add-ons and plugins, then AssetBundles can be useful. AssetBundles let you package together many disparate Unity assets into a single, external file outside the main project, which can be loaded into any Unity project dynamically, either from a local file on disk or via the Internet:

AssetBundles and external files

Building AssetBundles from selected assets

To get started, import the Unity asset bundle editor script to build AssetBundles easily from the Project panel. To ...

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