So, now that we have some nice assets to build with, we can start building our first town.
Returning to the scene view, you should see the following:
If, however, we add our town background texture (
Assets\Sprites\Backgrounds\Background.png) to the scene by dragging it to either the project hierarchy or the scene view, you will end up with the following:
Be sure to set the background texture position appropriately once you add it to the scene; in this case, be sure the position of the transform is centered ...