Finishing our splash screen
Open the scene created in the last chapter that functioned as our splash screen, SplashScreen.unity
. Currently, this screen simply displays for 1 second and starts playing the music. Let's get a little fancier and add a logo to the scene. Usually I use this screen to show my company's logo zooming in for 3 seconds.
For this example, I am going to just have the Packt Publishing logo display for 3 seconds. Add the following packt.png
image to the Assets/Sprites/UI
folder:
Now change the Background color of the Main Camera
to white.
Drag the packt.png
image to your scene and set its Transform Position to 0,0,0
.
Right now, ...
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