O'Reilly logo

Mastering Unity 2D Game Development - Second Edition by Simon Jackson, Ashley Godbold

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Chapter 2.  Building Your Project and Character

It's time to start putting the building blocks that will make up your game into Unity. We will start with setting up the project and then move on to building the main character. Setting up the main character is an important first step, as most of your game's core logic and framework generally centers on the main protagonist and highlights exactly how the player will interact with the game.

We will be creating two main locations for the character to explore: a 2.5D town in which she can interact with Non-Playable Characters (NPCs) and a world map in which she will encounter and battle enemies. To allow our character to interact with and explore these locations, we must first get our character into ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required