Properties of the caret and selection

A caret (also known as a text insertion cursor) is a vertical bar used to represent where text will be inserted when typed. When the game is playing, a third child is automatically added to InputField named InputField Input Caret. When the Input Field is selected, the caret becomes visible.

The properties discussed in this section affect the look of the caret as well as the look of text if it is selected (or highlighted) using the caret.

The Caret Blink Rate property determines how quickly the caret will blink. The number assigned to this property represents how many times the caret will blink per second. The default value is 0.85.

The Caret Width property determines how thick the caret is in pixels. ...

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