Text, Images, and TextMesh Pro-Text

We've spent some time with UI Text and UI Images already, as they are the most basic graphical UI objects. We discussed them briefly in Chapter 2Canvases, Panels, and Basic Layouts because it was pretty hard to start laying out UI without having anything to display visually. UI Text and UI Images are also subcomponents of the UI elements we covered in the previous chapters, so we've worked with them at their basic level. Now we will discuss these two UI objects more thoroughly so that we can have more control over our UI Text and UI Images. We will also discuss TextMesh Pro-Text objects and how they allow for even more control of the text in our game.

In this chapter, we will discuss the following topics: ...

Get Mastering UI Development with Unity now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.