Animations and Particles in the UI

Since we have already discussed how to create animation transitions for buttons (Chapter 5, Buttons), in this chapter, we'll take a look at animation transitions more thoroughly and discuss how to create animations for UI elements in a more general sense.

This chapter will demonstrate how to create animations within the UI and use Particle systems within the UI.

In this chapter, we will discuss the following topics:

  • Applying animations to the various UI elements
  • Displaying particle systems in front of UI elements
  • Creating a pop-up window that fades in and out
  • Creating a complex animation system with a State Machine and Animation Events

As with previous chapters, all of the examples shown in this section ...

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