Since we have already discussed how to create animation transitions for buttons (Chapter 5, Buttons), in this chapter, we'll take a look at animation transitions more thoroughly and discuss how to create animations for UI elements in a more general sense.
This chapter will demonstrate how to create animations within the UI and use Particle systems within the UI.
In this chapter, we will discuss the following topics:
- Applying animations to the various UI elements
- Displaying particle systems in front of UI elements
- Creating a pop-up window that fades in and out
- Creating a complex animation system with a State Machine and Animation Events
As with previous chapters, all of the examples shown in this section ...