Now let's jump into some examples! We'll be creating a layout for a basic heads-up-display (HUD) and a background image that stretches with the screen and scales at multiple resolutions.
Before we begin setting up our UI, let's set up our project and bring in the art assets we will need.
We'll begin by setting up our project:
- Create a new Unity Project and name it Master Unity UI Project. Create it in the 2D mode.
- Create ...