Now for the moment we have all been waiting for—creating our inventory!
At this point, I will assume that you have run Adobe Flash CS6 at least once beforehand. If not, you can skip this section to where we actually import the
.swf file into the UDK. Alternatively, you can try to use some other way to create a Flash animation to use with the UDK, such as FlashDevelop, Flash Builder, or SlickEdit, but that will have to be done on your own.
Carry out the following steps to add a cursor:
720by clicking on ...