Now that Flash is set up, let's actually create our HUD menu.
But before we get into that, let's talk a little bit about the environment, as I'm guessing many of you may never have worked with Flash before.
As you begin your project, there may be many new panels and areas that are yours to use.
The largest area in the top-left section is called the stage. This is where all of the action within our menus will take place. Users will only see the white-box area of the stage and the objects that are in it.
The Properties area is to the right-hand side of the stage. In ...