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Mastering UDK Game Development Hotsht by John P. Doran

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Creating our level and camera

A fitting start to our project would be to create a new level and populate the level with our camera in such a way as to create our rail-shooter game.

Prepare for Lift Off

Before we start working on the project, we must first create a new map. To do this, we must first select File | New Level... and from the pop up that comes up, select one of the top four options (I selected Midday Lighting this time, but it doesn't matter which one you choose as we will be replacing most of it).

Prepare for Lift Off

Engage Thrusters

Now that we have a base level to work on, let's start building our game!

  1. Bring up the World Properties menu by selecting View ...

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