Chapter 10. Creating QGIS Plugins with PyQGIS and Problem Solving

This chapter focuses on the basic information necessary to start developing a QGIS plugin. Topics that will be approached will include the following:

  • Where to get help to solve your PyQGIS problems
  • How to set up a development environment that can resolve PyQGIS and PyQt API names during code editing
  • How to interactively test your snippet using the QGIS Python console and some useful classes that can be used everywhere
  • Creating a basic plugin using Plugin Builder
  • Analyzing your first basic plugin to know its structure
  • Setting up a runtime debugging environment that can be useful in developing complex plugins

Webography – where to get API information and PyQGIS help

One of the characteristics ...

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