Chapter 5. Creating Responsive Applications with Interactions and Controls

Now that we are familiar with extending OpenLayers 3 classes and vector management, we can go on and create some interactions and controls. These two terms became distinct in the library, unlike its predecessor. In a nutshell, interactions are special controls that involve a pointer and pointer events, while controls are the traditional controls that are static in nature and can be mapped to a GUI button or DOM element. This is not a bad thing, but it requires more architectural considerations when we create an application. We need to create a structure that can handle both of them in a nice, responsive GUI way.

In this chapter, we will cover the following topics:

  • Creating ...

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