Speeding up development using the reload, edit, and reload_all commands

During the development phase of a module, we may need to test a module several times. Shutting down Metasploit every time while making changes to the new module is a tedious, tiresome, and time-consuming task. There must be a mechanism to make module development an easy, short, and fun job. Fortunately, Metasploit provides the reload, edit, and reload_all commands, which make the lives of module developers comparatively easy. We can edit any Metasploit module on the fly using the edit command, and reload the edited module using the reload command, without shutting down Metasploit. If changes are made in multiple modules, we can use the reload_all command to reload all ...

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