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Mastering Leap Motion by Brandon Sanders

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Some (albeit minor) limitations to keep in mind

While the Leap Motion Controller is able to track all of your hands and fingers with remarkable accuracy (as long as you stay within the field of view, of course!), there are some limitations that need to be kept in mind when developing. The list is, fortunately, by no means exhaustive (and there are probably a few other minor caveats I missed while writing this, too, as this is all based on experience).

Upside-down hands can be a problem!

The Leap sometimes has trouble detecting hands that are upside down. If a hand enters its field of view upside down, the Leap will take the best guess and assume that the hand is right-side up. If a hand starts right-side up, however, and then flips upside down, ...

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