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Mastering Leap Motion by Brandon Sanders

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Chapter 2. What the Leap Sees – Dealing with Fingers, Hands, Tools, and Gestures

In this chapter, you will learn about the more complex aspects adopted within any Leap Motion application. This includes basic tracking and coordinate data, such as hands and fingers, as well as more advanced features, such as tools and gestures. Throughout this chapter, we'll go through various sets of example code to give you an idea of everything that can be done to grab input from a user.

Note

This chapter is sprinkled with periodic Fun facts that offer high-level and entry-level factoids about scripting and programming for your reading pleasure.

Handling hands and fingers

In the previous chapter, you learned about the top-level functionality of the Hand and Finger ...

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