This chapter will be pretty light compared to the last few, as this game is ready to be finalized for release by now. We'll be going over some steps of finalization within the project, as well as stuff to do within iTunes Connect before you submit the game to be reviewed by Apple. Specifically, we'll cover the following topics in this relatively short chapter:
For this chapter, we'll be using the
Chapter 7 project, as it has some bug fixes as well as some other polish elements added. It's recommended that you open this project before continuing.
At the time of writing this book, Cocos2d version 3.4 does ...