O'Reilly logo

Mastering Blender, 2nd Edition by Tony Mullen

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Chapter 2

Working with Textures and Materials

Representing the surface properties of objects and the way the light behaves when it strikes them is vitally important to creating realistic images in Blender. To do this well, you must understand how to create textures and materials that look convincing. Furthermore, you have to master a few crucial tricks of 2D image manipulation when using the most powerful texture-creation tools. Blender has several impressive features that enable you to quickly and easily create seamless UV textures and to combine them in convincing, realistic materials, but for the 2D images themselves, you will turn to another open-source application: GIMP.

In this chapter, you will learn to

  • Use Blender’s texturing functionality ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required